Pokémon Black and
White are role-playing video games with adventure elements. The basic mechanics of the games are largely the same as their predecessors'. As with all
Pokémon games for hand-held consoles, gameplay is in third-person overhead perspective, and consists of three basic screens: a field-map, in which the player navigates the main character; a battle screen; and the menu, in which the player configures his party, items, or gameplay settings. The player begins the game with one Pokémon, and can capture more using Poke Balls.
The player can also use his or her Pokémon to battle other Pokémon.
When the player encounters a wild Pokémon or is challenged by a trainer to a battle, the screen switches to a turn-based battle screen where the Pokémon fight. During battle, the player may fight, use an item, switch the active Pokémon, or flee (the last is not an option in battles against trainers). All Pokémon have Hit Points (HP); when a Pokémon's HP is reduced to zero, it faints and cannot battle unless taken to a Pokemon Center or healed or revived with a Pokémon skill or item. If the player's Pokémon defeats the opposing Pokémon (causes it to faint), it receives exp After accumulating enough experience points, it may level up; most Pokémon evolve into a new species of Pokémon when they reach a certain level, or when certain conditions are met.